Filippo Beck Peccoz, long-time game composer turned developer at Cobalt Lane, has shared a new gameplay walkthrough of Imprinted, the studio’s upcoming psychological horror game, as part of the recent IGN Fan Fest showcase.

The walkthrough offers an in-depth look at the game’s audio engineering tools and how players will interact with them.

The video features Imprinted’s simulated audio-engineering tool, WaveSplice, recovering a broken mix by real-life musician Molly McPhaul – and a quick look at an unsettling new audio assignment.

Imprinted is a narrative-driven psychological thriller set within a fictional operating system. Players step into the role of audio engineer Vincent Brandt, restoring and interpreting the unfinished recordings of a mysterious musician who disappeared decades ago, Viola Fossati, while navigating a story about creativity, obsession, and authorship.

Imprinted will be released on Steam in 2026. 

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